TI Qualifiers Meta Highlights — CN and NABy KawaiiSocks on

I got to watch (and even cast) some of the International qualifiers and there are many interesting new ideas to explore. Some of them seemed extremely dependent on good teamplay and high levels of coordination, while some can be easily used in pubs. Today we are going to look at the latter group

Nerfs We are Waiting ForBy KawaiiSocks on

The new patch is an absolute treat for players and theorycrafters, but it will definitely take some work before it can be considered balanced. Today we are going to highlight heroes and aspects that are in desperate need of attention from the balancing team. Not only are they undeniably strong, they are also quite frustrating to play against, making for prime nerf candidates. Incidentally, they are also some of the easiest heroes to gain MMR on.

New and improved hero and facet stats!By Camcorder on

Today we're pleased to release the first in a series of major updates to Dotabuff, starting with new and improved hero and facet statistics! Read on to learn more about this update and others we expect to deliver in the coming weeks and months.

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Crownfall Act II First ImpressionsBy KawaiiSocks on

The new patch is ridiculously big. In fact, it is so huge it took us two days of non-stop Dota to form an initial impression. Turns out, there are way too many things to discuss and analyse to fit into a single blog post, so instead we are going to highlight some of our most interesting and surprising findings.

Understanding Attack Speed and DPSBy KawaiiSocks on

There are a lot of misconceptions when it comes to Attack Speed and DPS. For some reason most players heavily lean towards larger damage numbers when it comes to DPS optimisation and while there are reasons for it, it is not always optimal. Today we would like to spend some time diving into Dota 2 AS and DPS mechanics and clear some misunderstandings related to them.

More Fun Ideas to TryBy KawaiiSocks on

The gameplay patch isn’t here yet, but it doesn’t mean we have to sit around and complain. It is very unlikely any one player has exhausted the full depth of what Dota has to offer even without any external changes, so today we would like to highlight some extra fun ideas and interactions you could try out to mix up your pubs.

Fresh Ideas from ESL One BirminghamBy KawaiiSocks on

Despite being played on the tried and tested 7.35d, ESL One Birmingham came with a couple of interesting pocket strats to try out and toy with. They aren’t necessarily a great fit for everyday pubs and neither are they game-breakingly overpowered, but they are definitely a lot of fun to discuss and analyse. That’s exactly what we are going to do today.

Fun Ideas to Try with FriendsBy KawaiiSocks on

We aren’t sure when the patch is coming, but it does feel like it is a bit too late to discuss the meta or the best heroes to play in Ranked. So today we are going to do something different. Today we are going to highlight some fun and somewhat stupid interactions to try in casual, unranked pubs.

Supports Who Could Use a BuffBy KawaiiSocks on

The current support gameplay is exceptionally rewarding. The impact both position four and five supports can have on the game extends far beyond the laning stage and far beyond simple saves and disables. There are some supports, however, who really don’t fit into the current meta and could really use a buff or two.

Carries Who Could Use a BuffBy KawaiiSocks on

There are very few overpowered heroes in the current patch: outside of pro-scene Chen, the current patch is very well balanced. That said we feel some heroes are quite heavily underpowered and as a result they are not played professionally and have limited usefulness in pubs. So today we are going to discuss heroes who desperately need a buff.

7.35d ImpressionsBy KawaiiSocks on

The new patch introduced some small, but key changes to the game. It might not be a complete meta overhaul, but the effects are noticeable and today we would like to take a look at the biggest winners and losers of the current patch and how it influenced the overall pub environment.

Does Khanda Deserve the Hate?By KawaiiSocks on

Few items have been as divisive as Khanda. Introduced less than half a year ago, it has been constantly discussed, theorycrafted with and hated on. Does it deserve the hate, or is the item misunderstood? Let’s find out.

Crownfall WishlistBy KawaiiSocks on

We might be a bit premature with our wishlist, but it’s hard to contain our excitement. This time around we are excited about some unexpected things, though. Last April we got the New Frontiers update that greatly overhauled the map, added a new attribute, introduced new objectives and heavily reworked the core concept of Spell Immunity. Just three months ago we also received a batch of new Items to play with so the gameplay is very far from being stale. Hence our wishlist is going to primarily focus on things unrelated to core game mechanics. We are, of course, talking about events and cosmetics.

What Can We Learn from DreamLeague?By KawaiiSocks on

DreamLeague is far from over, but some concepts and ideas from it are already making waves. Today we want to have a quick look at some of them and evaluate how well they fit into everyday pubs.

BB Dacha Meta RecapBy KawaiiSocks on

BB Dacha Dubai didn’t have too many meta revelations: for the most part we were seeing the same kind of meta we see in higher level pubs and other tournaments. There were only a few notable additions to the regular suspects and none of them were too surprising, so hopefully teams will be showing more fresh ideas in the upcoming tournaments.

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We just released an updated hero and facet statistics page featuring more data and advanced filters. Oh, and it supports Turbo!